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Archive for October, 2011

History Of Crossword Puzzles

Saturday, October 15th, 2011


The first crosswords appeared in England during the 19th century. They were of an elementary kind, apparently derived from the word square, a group of words arranged so the letters read alike vertically and horizontally, and printed in children’s puzzle books and various periodicals. In the United States, however, the puzzle developed into a serious adult pastime.

The first appearance of a crossword in a British publication was in Pearson’s Magazine in February 1922, and the first Times crossword appeared on February 1 1930. British puzzles quickly developed their own style, being considerably more difficult than the American variety. In particular the cryptic crossword became established and rapidly gained popularity. The generally considered governing rules for cryptic puzzles were laid down by A. F. Ritchie and D. S. Macnutt.

These people, gifted with the ability to see words puzzled together in given geometrical patterns and capable of twisting and turning words into word plays dancing on the wit of human minds, have since constructed millions of puzzles by hand and each of these puzzlers has developed personal styles known and loved by his fans. These people have set the standard of what to expect from a quality crossword puzzle.
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Fun Educational Wooden Games

Wednesday, October 12th, 2011


Our unique edcuational wooden games, block puzzles and brain teasers are made of monkeypod tree wood, a common agro-industrial tree in Thailand’s rural countryside. As such it is not a hardwood or rain forest tree and the use of its wood for our wooden games and puzzles will not affect rain forest eco systems in any way. Our educational games are aimed at tuning kid’s minds at an early age (however also not too early) to the existence of geometric problems in a very practical way. This involves the success and failure of solving such problems, which at first glance look so attractive and easy.

These games and puzzles will also foster the creative powers in kids, as they may very well find solutions that are not intended but work out just as well. Not unimportant are also the motor skills games such as Mikado and Jenga, which combine acute deliberation with tactile and motor skills. Of course, all these games are immensely enjoyed by people of all ages. Especially JediCreations’ own team and their kids have been playing endlessly with the new sample games… to the consternation of our photographer.

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